Showing posts with label iPhone 3GS. Show all posts
Showing posts with label iPhone 3GS. Show all posts

Thursday, October 22, 2009

Moore's Mores, Draws Flaws

'This year is going so fast' is a sentiment I've heard so many times lately, that it would be a mouldy old cliche to suggest that I'd be rich if I had a dollar for each time it was uttered. Although it's likely that 70-80% of the time I'm probably hearing myself say it, I'm sure many can identify with the suggestion. Normally this is followed up with 'I know I say that every year, but I really feel like this one has gone faster...'. A simple retort would be that no, every year is 365.25 days long, with 24 hours per day and so on, the time is the same. However, apart from the lame Mr. Obvious joke, this is a blatant misconception; while time can be objectively measured, peoples perception of time passing can be extremely different. 1 minute in a waterboard torturing session is decidedly different to 1 minute with, say, Adriana Lima the way I would dream it). So in that vein, let's consider the 'speed' of a year as a perception of time, rather than the obvious (and still not funny) 'umm..a year is always 12 months' unicycle of thought. It's also worth mentioning the following ramble would mainly apply to those in the developing-lives 20-35 (and possibly up to 50) age bracket. On the other hand, with life expectancy rates increasing each generation, 60 may be the new 30 in no time - so let's all consider this:

Moore's law dictates that the number of transistors that can be placed on an integrated circuit has doubled (approximately) every two years. For non-technical readers let me draw a simple analogy:

A board (circuit) can fit a certain number of lightbulbs on it (transistors). Moore's law suggests that, because of advancements in peg and lightbulb technology, the amount of lighbulbs that can fit on a board doubles almost every two years - more light, concentrated on the same board area.

Ok, maybe that was a bit weak, almost as if I don't know what analogy means. Anyway, as Brian Moriarty would say, 'The Point Is...' that Moore's law effectively doubles the speed of computers each year. This allows us to perform functions twice as fast and, in an only slightly simple stretch of logic, multiplies the amount of things we're able to do (since most things we do in our lives are via computers), all within the same 24 hour day. Although this also means more technology is developed to automate our lives (think of Roledex before outlook, throwing actual paper balls in office bins before 'Paper Toss' for iPhone etc) it also means more time managing our gadgets. Our tasks are playing catchup with what we can let our gadgets do. Moore's law may in fact have an abstract relation to laws of relative time (general relativity), in that the speed of technological developments also affects our perceptions of 'time' and the speed of our lives. In which case, of course this year seems faster than ever, because our computers, phones etc have doubled in speed and capacity.

It is also arguable that developments in computing capabilities affect everyone implicitly, even for those of us who haven't upgraded our personal technology. For example, a development in film camera technology can mean cinemas themselves show movies differently (as is expected for James Cameron's Avatar, where many U.S. moviehouses are converting to the technology required to screen the film, shot in potentially revolutionary Stereoscopic 3D). This would mean the way we experience films will change, regardless of whether we buy a stereoscopic 3D camera ourselves. The effect of technology, like many other social phenomena (e.g. Got Milk? - catch phrases from ads that become everyday phrases), can permeate through society in silent and discreet ways.

So far, the speed of technological innovation has moved faster than lawmakers have been able to in regulating and stemming the flow of creativity and actual invention (which is what regulators are so adept at). Sometimes authorities have a case, as in Shephard Fairey's appropriation of an Associated Press image that became an iconic poster during Obama's campaign, as it turns out Fairey had lied about using the original source. Ironically, Obama probably has alot to thank Fairey for, and it's likely Associated Press wouldn't have cared had the image not become so lucrative (in money, political popularity etc) to everyone but the A.P. Photoshop makes it easy to appropriate, but just as easy to strip back and superimpose to find instances of copyright. Regulators, and large organisations for the forseeable future, are probably going to find it difficult to charge everyone who (possibly) uses some form of their work - why, because of technological speed.

Blogs, wiki's, everyone's an author, a critic with something important to say, as millions march into the bloggosphere armed with opinions and half-baked social theories (as we're part of the zeitgeist it's probably not our place to say whether this is good or bad) we challenge pillars of authority to catch up. A brilliant piece called A Writing Revolution by Denis G. Pelli & Charles Bigelow suggests that, like the age of universal literacy after the printing press, we're now entering a phase of universal authorship - that is, everyone is becoming a 'published' author. The internet has, naturally, accelerated this process to the point where it's estimated that 0.01 percent of the worlds population are authors (that is they have published a work that more than 100 people have viewed). This speed is so rapid, that we may expect everyone to publish by 2013. With all these blogs to read, all these opinions to consider, the millions more youtube videos to be uploaded, of course our time is going to go quickly - 2013 may prove to be the fastest year yet, perhaps so fast I won't even have time to discuss how fast it is.

An iconic print of Audrey Hepburn hangs slightly lopsided in the local cafe. She's handling a long-cigarette holder nonchalantly, gazing out into some other space, almost contemplative (let's imagine the sophisticated image fits her smarts). I'm sure many of you feel the same - that we haven't felt that expression ourselves for a while - or our years are moving too fast to notice.

Thursday, August 27, 2009

Darfur and Green Avatar (not James Cameron's)

Press the circular button (the only physical button on the front). Touch, slide, tap to enter passcode (yes, I have a passcode) - ****. I'm concerned that waking up with this routine for the last 3 weeks as if I couldn't open my eyes without it is a prelude to some greater gadget/connectivity addiction. The iPhone in itself seems to link the ever-impressive advancements of mobile internet, with a primitive instinct of touch (tactile interaction) which is familiar to most of us from infancy. Watch a child, with their endless fascination for touching surfaces and holding onto things, throwing them around, tearing them up etc, and note the parallels with iPhone wielding yuppies from Sydney to L.A.

The iPhone thus signals the return of the inner child, and in some ways the worst aspects of this. As if baby boomers and some Gen X'ers didn't have enough ammunition for their critical analyses of Gen Y, with lifephone (or lifeline, or post-phone - whichever iPhone nickname you prefer) they can hyperbolically speak of our De-Generation with our short-attention spans, moving between conversations real and online, constant email access (you can now get push e-mail functionality) and addictive games such as Paper Toss or HoopsLite in the split seconds where we were devoid of stimulation before the lifephone, when all mobiles did was make calls, send messages, and play pixelated snake games.

The idea that there are now an endless stream of procrastination methods (let's be honest, that’s what most of the cool iPhone features are about) available via software advancements is nothing new, but there are some positives out there which will hopefully catch attentions and imaginations of the time-starved, overly stimulated (or entertained) consumers of online-all the time lifestyles (proviso added that I'm firmly planted in this group myself). The plight of civilians in Darfur has been well explored in niche academic environments in Western countries, approached with constant difficulty by the United Nations (who have perplexed many in claiming that the 'war is over') and received honourable mentions by George Clooney and Madonna. Although the celebrity factor of the latter is (in many situations) a sure-fire way to reach a mass audience for public sympathy/support, the complexity of Darfur's plight (including the number of state and non-state actors involved and regional, ethnic and religious factors) makes it difficult to package the cause and the action for neat mass consumption, which often means tapping into upper middle-class guilt for $$ that fund overhead (administrative) costs for many not-for-profit organisations.

Turning a viral idea for a cause into a mass display of support is great, and provides a sign of hope to cynical minds who may feel social networking simply allows individuals of Generation-Me to create a 3rd person pseudo-celebrity version of themselves in the virtual world. But once you've got support for the cause - then what? If 1 million twitter subscribers turn their Avatar (profile picture) green in support of an inadequate Iranian democratic system (as happened prior and since the recent 'election' in Iran) can we be resolved of any further action? What are the results of such widespread support? Well the answer, in the Iranian example, depends on who's talking (The issue and the protest are absorbing in their own right - in Kase Wickman's words 'The Iranian Revolution will not be Televised, It will be Twittered' - can cover at least 6 months worth blog entries). Some view the green movement as purely symbolic, one click and the 'supporters' can delude themselves into thinking they've done something, and move on with their lives in a 4WD, with a Big Mac meal and new iPhone in tow. The Air America Media website smacks its readers more directly 'One click is too easy. One click is not one life saved, one dollar donated, not one ounce of difference made. One click is nothing at all'. BC Politics takes the same sceptical stance, but uses the time honoured tradition of parody in suggesting that along with making our Twitter Avatars green, we should also do the following to show our support for Iran from Afar (among other things):

  • Change your computer to Iran's time zone (+4:30 GMT).
  • Write only in Persian.
  • Grow a neckbeard.
  • Paint your house green.
  • Paint your baby green.

The list ends wryly with 'Cease thinking about Iran once the craze dies down' (for the complete list, and a quick, funny read to boot check BC Politics). On the other hand, the Green Twitter revolution has been a definite influence in the Iranian Government's decision to censor and ban certain webpages from view within the country (including Tehran). And as we all know from the many pop songs banned by churches and governments (see 'Only the Good Die Young', or anything by the 2 Live Crew) whenever something is banned by large and powerful institutions, the more inquisitive people become to seek it.


So, following this long digression, how has gathering mass-support in the age of new media helped advocates of Darfur (for awareness, if nothing else)? If hunger is the mother of invention, then software is at least the favourite son. Having recognised that gaining support for a cause is still a far cry from real action in troubled nations, building awareness is still a great place to start. Combining the badge of support/identity of Iran's Green Avatar with the interactivity (gameplay, if not touch) of the iPhone, is a fantastic web concept developed by mtvU (MTV's college Media Network) called Darfur is Dying (http://www.darfurisdying.com/). It is worth checking out, but is a great attempt at placing users in (virtual) situations familiar to Darfurian citizens living in constant fear of Janjaweed militias. The site is multilingual, and also provides constant exposure to the real message (detailing suffering and human rights abuses in the region), and ways to take real action. A definite goal, a real issue, a worthy cause, and a clear message. Amidst the clutter lies the clear.

For a good overview of the Darfur conflict, check out the BBC Sudan/Darfur Profile and the introduction by Global Security.org.

 
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